![]() ![]() The absolutely unexpected runaway success of the multiplayer mode, which included similarly successful microtransactions, clearly caused some resource re-allocation and suddenly Rockstar was releasing one GTA Online DLC after another.Īmong the various rumors regarding what the story DLC would have looked like had it been spared the headman's axe, one of the most prevalent theories indicated a zombie scenario similar to the one we saw in Red Dead Redemption: Undead Nightmare.Įarly on after the game was launched, data miners already discovered a number of references in the code regarding Zombies. ![]() However, GTA Online had a few words to say about that. ![]() The source code of certain GTA Online DLCs contain a lot of leftovers that make it seem like they were originally planned for single player DLC, most notably Heists and the more recent The Doomsday Heist. Though certain events at the end of the story meant that Rockstar would need to set the DLC during the course of the existing story, or canonize one of the three possible endings, it seemed like a logical evolution for the game.Īs for the exact content of the scrapped DLC, we can't say for sure. The reason why the community was so hyped up about some story DLC is because at one point Rockstar Games announced it.Ĭonsidering the massive success of GTA 5, it wasn't even surprising. ![]() While we now know that the official stance is a big "no" on story DLC (see above), things looked a little bit different in the past. ![]()
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